Interactive Narrative Adventure

Unity Exploration Game

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Project Overview

A first-person, dialogue-driven exploration game built in Unity, featuring a branching narrative system using Ink.

The game features a fully functioning quest system, where players are tasked with retrieving items for NPCs, changing the available choices in dialogue and opening new paths.

Key Features

  • Branching narrative system: Choice-driven storytelling implemented with Ink
  • Inventory and item system: Items can be picked up, used, and read by Ink
  • Unity Editor tools: Tools for importing <i>Quake 3</i> levels built in TrenchBroom
  • Save/load system: Persistence for dialogue, inventory, and quest state